Nintendo even borrowed a page from Rare’s old-school collectathons like Banjo-Kazooie and put googly eyes on the hat. While the hat is in midair, Mario can then bounce on it, leading to what will likely be a huge platforming game-changer. Mario can throw his signature red cap as a boomerang. The last major point changes up the gameplay significantly. Seriously, Peach, give him a chance! That hair though. Even Bowser is dressed for the occasion, looking more debonair than ever before in his white top hat and suave suit. Sorry, Sonic! Regardless, it’s endearing to see Mario jump rope with two ladies in a park. Sure, it’s odd to see Mario in a city setting with regularly-proportioned people, but Sonic did it in his first 3D adventure… Actually, that’s probably not the best example. In the trailer, Mario triple-jumps on a cab, spins on a traffic pole, and wall-jumps up skyscrapers. New Donk City, an area with realistic humans walking about, will be a fitting playground for our Brooklyn-born plumber.
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The world looks somewhat parallel to our own, yet it oozes with such creativity. I’d even cook myself in that giant crystallized vegetable soup area. I wanted to roll around in that Mexican-themed town, run across magical leaves that form in midair, ride a lion through an inverse-pyramid desert expanse, and dance with robots in a lush jungle. The theme is “jumping to an unknown world,” and the world looks spectacular. Super Mario Odyssey is a return to form, and it looks more amazing than I could have imagined based on the initial Switch video. However, most levels were distinctly more linear than the rich, explorative areas of the former two.
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I adore Super Mario Galaxy and its inventive worlds and mechanics. The game will feature an large open sandbox world akin to Super Mario 64 and Super Mario Sunshine.